2K Games has appointed a seasoned producer from the creators of Apex Legends to direct the studio crew at their internal studio, which is currently developing the anticipated third-person roguelike extraction-shooter known as this innovative game.
Management Change Comes After Lukewarm Feedback
The new appointee steps into the role of studio head at the development studio following the departure of former leader the ex-Sledgehammer Games executive, who was reportedly let go due to the game's disappointing initial reveal last autumn.
On Wednesday, the company's top executive David Ismailer updated team members about this decision through an official communication, which highlighted that early feedback sessions had indicated the requirement for a distinct game identity.
The president expressed that the developers is now reimagining the project with a revised focus, aiming to better meet player expectations.
Trend of Strategic Recruitment
The news echoes a comparable action taken by 2K Games in the summer, when they recruited Rod Fergusson from the Diablo team to assist with the beloved franchise development group.
Here is the full message from Ismailer's communication:
Hello Everyone—
I understand you all just completed your meeting - I hope you’re as thrilled as I am with the good news. Last time I shared you all a update, I mentioned the following: “I believe in this team. You all are some of the most motivated and talented creators we have had the pleasure to work with - and we’re excited for that relationship to endure.”
With your dedication and versatility, particularly over the last year, you consistently demonstrate that.
The player input from last autumn’s the game testing phase was informative. It affirmed the potential of a roguelike shooter but told us we still had improvements to make. It uncovered the necessity for a sharper vision.
It’s been inspiring to see how far you’ve progressed. You accepted the input to mind and reimagined the title with a refreshed direction - one that’s ready to achieve its ambition to our audience.
Our confidence in this project grows every day. To further the remarkable progress you’ve made, I’m excited to introduce the new hire as the latest Studio Head of the team. Following some time of conversations, Ben starts with us on Monday, October 20.
His guidance and experience in the competitive gaming space is considerable, having dedicated the past decade and a half producing and leading some of the most recognizable titles in the industry, such as the acclaimed shooter, and lately, the battle royale hit.
Let’s together in greeting him next week. We are all excited to continue observing the development of Project ETHOS in the time to follow.
The President
Experience of the Incoming Head
Brinkman currently holds the position of senior developer and head of production at Respawn Entertainment for Apex Legends. He earlier was employed at major gaming companies in multiple production roles on the Call of Duty games, and, earlier in his career, had assignments at other industry leaders.
Title Information and Concept
The upcoming game was announced in last year in conjunction with a community playtest. At the time, the developers portrayed the game as a "no-cost, 3rd-person action-packed experience and an innovative evolution on the style."
"Create your ideal gameplay session—or face defeat—in this engaging over-the-shoulder adventure! Build your hero in real-time to match your preferred approach," the description explains. "Challenge the opponents with unique powers, risks, and obstacles that shift every session. Will you safely extract with your hard-earned loot? Or go big, risk it all, and hope your squad can achieve the highest spot? The choice is up to you."
Project Ethos has not yet received an confirmed release date or platforms, but players can look forward to further news as production progresses.